Co-op

Co-op

War in the North co-op guide — 3-player online, local split-screen, Remote Play Together and how the restored Legacy Edition multiplayer works.

3
Max Players
4
Co-op Methods
No
Crossplay

Introduction

Co-op is the heart of the Legacy Edition. The 2026 remaster restores the 3-player online multiplayer that the original game lost when its servers were shut down in 2017, and it adds two-player local split-screen so you can play on a single PC with two controllers. The full campaign is playable with up to three players, each controlling one of the three heroes, and progress, loot and achievements are shared. This section covers every way to play with friends — online co-op, split-screen, Steam Remote Play Together and LAN — plus how to troubleshoot the common connection issues and how co-op changes combat with shared Hero Mode and the revive mechanic.

Co-op Setup Options

MethodPlayersRequirementsNotes
Online Co-opUp to 3Steam friends, campaign hostRestored in the Legacy Edition
Local Split-Screen2Two controllers on one PCCouch play on the same screen
Remote Play Together2-3Host owns the game, friends streamFallback when online co-op is unavailable
LAN2-3Same network (community guide)Legacy method from the original game

Co-op Modes

S

Online Co-op

active

Up to three players on the same campaign

How It WorksThe host starts a campaign and invites Steam friends. Each player controls one of the three heroes, and the campaign advances for everyone in the session. This is the flagship mode of the Legacy Edition, restored after being removed in 2017.
Best ForThe full three-player experience. Online co-op supports the entire campaign, all bosses and every achievement that requires multiplayer.
RequirementsSteam copies of the game, a stable internet connection and a host with a campaign save. Friends join from the Steam friends list or the in-game invite menu.
Pro TipHost on a wired connection for the most stable session. If a player drops mid-fight, their hero returns to AI control, so the party can keep going while they reconnect.
A

Local Split-Screen

new

Two-player couch co-op on one screen

How It WorksTwo players share one screen in a split view, each using a controller on the same PC. The Legacy Edition added this mode specifically for couch play.
Best ForPlaying with a partner in the same room without needing two copies or two machines. Perfect for families and couch co-op fans.
RequirementsTwo controllers connected to the same PC. No internet connection or second copy of the game is required.
Pro TipScreen space is shared, so keep both heroes close enough to act together. A melee and a ranged hero pair well, since they naturally occupy different parts of the battlefield.
B

Remote Play Together

Stream a slot to friends who lack the game

How It WorksSteam Remote Play Together streams the host's screen to friends, who play as if they were at the host's machine. Only the host needs to own the game.
Best ForGroups where only one person owns the Legacy Edition, or as a fallback when the dedicated online co-op is unstable.
RequirementsA solid connection on the host's side, since all players share the host's bandwidth and processing power.
Pro TipRemote Play works best with one or two guests. Three players sharing one stream can introduce input latency, so reserve it for smaller parties or quick sessions.
S

Hero Mode Combos

legendary

The party-wide damage burst in co-op

How It WorksIn co-op, the combo meter builds from the whole party's shared kills, and when it fills you can trigger Hero Mode for everyone. Coordinated triggers create extended windows of massive damage.
Best UseSave the shared Hero Mode for boss phases and elite packs. A chain of activations can burn a boss from full health before it changes phase.
CoordinationAgree on a call-out so the party triggers Hero Mode in sequence rather than simultaneously. Staggering the activations extends the total damage window.
Pro TipIf your team struggles to build the combo, have the player with the safest positioning focus on building chains while the others play conservatively.

Core Mechanics

Co-op in War in the North is campaign-based: the host starts or loads a save and invites friends to join, and the whole party plays through the same story together. Each player controls one of the three heroes, and the remaining hero (if the party is smaller than three) fights under AI control. When a player leaves, their hero returns to AI control, so a campaign can smoothly transition between solo and co-op play. Co-op changes combat significantly — you can split aggro on bosses, revive downed allies and chain Hero Mode activations across the party for extended damage windows. The Legacy Edition also carries the new hot-swap and full party equipment systems into multiplayer, so every player can tailor their own hero.

Advantages

The restored co-op is the single biggest reason to buy the Legacy Edition. Playing the campaign with friends transforms the experience — bosses that punish solo players become group puzzles, the revive mechanic lets you recover from mistakes and the shared Hero Mode rewards communication and coordination. The two-player split-screen is a welcome addition for couch co-op, and Remote Play Together provides a smooth fallback for friends who do not own the game. Because progress and loot are shared and a campaign can drift between solo and co-op, the mode fits naturally into a busy schedule. The Steam community is also actively organizing co-op sessions, so finding a partner is easy.

Challenges

Co-op has some limitations. There is no crossplay, so Steam players can only join Steam players and EGS players can only join EGS players. The host's save is the campaign save — joining players do not carry their own progress into the host's world, though they keep any achievements earned. A few co-op sessions have reported connection instability at launch, and the shared Hero Mode requires active coordination to use well. Finally, some achievements are co-op-only, so completionists without friends must find a partner through the community.

Frequently Asked Questions

How do I start online co-op?+
From the main menu, start or continue a campaign and open the co-op options. The host can invite Steam friends directly or make the session joinable so friends can request to join. The joined players take control of the remaining heroes — if you have a full three-player party, each player picks one of the three heroes. If fewer than three players join, the missing heroes are controlled by AI and revert to AI control again if a player leaves mid-session.
Is there split-screen co-op?+
Yes — the Legacy Edition adds two-player local split-screen co-op. Both players share the same screen with a split view, using two controllers on the same PC. This is perfect for couch play and does not require an internet connection or a second copy of the game. Note that split-screen is limited to two players, while online co-op supports the full three-player party.
Does co-op progress carry over?+
Co-op progress is tied to the host's save file. The campaign advances and loot is shared within the session, but joining players do not carry that progress into their own solo saves. Achievements earned during co-op do unlock for the player who earns them. If you want the same progress in your own save, host the session yourself or finish the chapter solo in your own file.

Quick Tips

💡

Use the full three-player party when you can. The three heroes cover damage, support and tanking, and a full party dramatically widens the combat options. If you only have two players, the AI controls the third hero — keep that hero well-geared so they stay useful.

💡

Coordinate Hero Mode. The shared combo meter means one player's chains fill the party-wide boost, and triggering them in sequence creates an extended damage window. Agree on a call-out word so everyone knows when the meter is full and who activates first.

💡

Split aggro on bosses. One player draws the boss's attention while the others attack from the flanks, and switch roles when the boss retargets. Keeping the squishier heroes out of aggro range makes even the hardest fights manageable.

💡

Keep a revive plan. When a player goes down, the reviver should clear the immediate area first — reviving under fire usually ends in a second down. The team's tank or the player with the best positioning should take revive duty while the others cover them.

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